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ASTRAL

Full settings breakdown for 1 ASTRAL player -- crosshair codes, sensitivity, resolution, and gear. Use the eDPI Calculator to compare their sensitivity, or generate your own crosshair with the Crosshair Generator.

Players1
Avg eDPI800
eDPI Range800 - 800
Top Resolution1024x768
Top MouseRazer Deathadder V3 Pro Black
Top Aspect Ratio4:3
800Avg eDPI
1024x768Resolution
4:3Aspect
800-800eDPI Range
1AWPer
1Stretched

Roster

PlayerRoleCountryDPISenseDPIResolutionSettings
gxx🇽🇰 gxxAWPerKosovo40028001024x768 4:3View →
Team Average4002.008001024x768

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Live Performance Stats

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Competitive Performance

Match record, map pool, and round statistics from professional play.

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ASTRAL Gear Comparison

Side-by-side comparison of all ASTRALplayers' peripherals and settings.

PlayerMouseMousepadKeyboardHeadsetMonitorRefreshDisplay
🇽🇰 gxxRazer Deathadder V3 Pro BlackSteelSeries QcK HeavyRazer Huntsman V2HyperX Cloud IIZOWIE XL2546K4000HzStretched

ASTRAL Crosshair Codes

Copy any ASTRAL player's crosshair code and paste it in CS2 settings.

Frequently Asked Questions

What sensitivity do ASTRAL players use?
ASTRAL players use an average eDPI of 800, which is below the global pro average of 844. The team's eDPI ranges from 800 to 800. Most players on the roster use 400 DPI as their hardware setting.
What resolution does ASTRAL use in CS2?
The most common resolution on ASTRAL is 1024x768 (4:3). 1 player use stretched mode.
What mouse does ASTRAL use?
The most popular mouse on ASTRAL is the Razer Deathadder V3 Pro Black. Each player has their own preferred peripherals, and you can find their exact gear listed on this page with links to purchase.
Should I copy ASTRAL's settings?
ASTRAL's settings are a great reference point, especially for understanding what works at the highest level of CS2. However, the best approach is to use their settings as a starting point and adjust based on your own comfort, desk space, and playstyle. Focus on staying within the team's eDPI range (800–800) and give any changes at least 2 weeks of practice.

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